![Is there something i can do in hammer to make lighting maps easier? Light maxDistance and FOV are making some props and brushes ignore lighting. : r/ SFM Is there something i can do in hammer to make lighting maps easier? Light maxDistance and FOV are making some props and brushes ignore lighting. : r/ SFM](https://preview.redd.it/cug51momrpv51.png?width=640&crop=smart&auto=webp&s=97821fe70b4c860526bccd04eaf56314a39dea4b)
Is there something i can do in hammer to make lighting maps easier? Light maxDistance and FOV are making some props and brushes ignore lighting. : r/ SFM
![So, I wanted to remake the gm_construct map by adding buttons into the map and all. Well, I launched hammer and decompiled gm_construct just to be greeted with these weird bugs. Can So, I wanted to remake the gm_construct map by adding buttons into the map and all. Well, I launched hammer and decompiled gm_construct just to be greeted with these weird bugs. Can](https://preview.redd.it/so-i-wanted-to-remake-the-gm-construct-map-by-adding-v0-p3cuh2nmag891.jpg?width=640&crop=smart&auto=webp&s=93d332e558452dc4289e8fe18e295f65103bad86)
So, I wanted to remake the gm_construct map by adding buttons into the map and all. Well, I launched hammer and decompiled gm_construct just to be greeted with these weird bugs. Can
![SFM. Is there something i can do in hammer to make lighting maps easier? Light maxDistance and FOV are making some props and brushes ignore lighting. : r/hammer SFM. Is there something i can do in hammer to make lighting maps easier? Light maxDistance and FOV are making some props and brushes ignore lighting. : r/hammer](https://preview.redd.it/ec73pucsspv51.png?width=640&crop=smart&auto=webp&s=f6e21ee8b8693b039f888ab6e9cc4f20618b2c01)